Wizard's Castle is released

Asgard Studios has released version 1 of its first Unity game, Wizard’s Castle. This first version has been released as donation-ware for the browser. We plan on updating the game and releasing it on other platforms over the coming weeks.

Wizard’s Castle is an exciting match and remove game that is fun for all ages. Enter the Wizard’s Castle to start the fun. Our friendly Wizard has cast a spell and magic balls are raining down from the ceiling.

Can you keep the room from filling up with magic balls for 3 minutes?

If so, you will beat the level and be able to move to the next level. You remove the magic balls by clicking on groups of two or more balls of the same color.

Click here to go to our web site.

I hope you like our game.

My first impression that it is too big to play on a laptop, otherwise it is as fun as other games of the type. Will you release it on the iPad/iPhone?

Yes, we are working on a version for the iPad and hope to do a version with a different UI for the iPhone.

Pretty cool, lots of fun would make a nice ipad game.

Thanks for the kind words. We really enjoyed making the game and look forward to getting it ready for the iPad.

Wizard’s Castle makes use of three third party Unity add ons, EZ GUI, SpriteManager 2 and iTween. These are great packages and made my job of coding much easier. I want to especially thank Brady for all of his help while getting EZ GUI working with Unity 3 beta.
Randy