Xcode iPad app - Failed to upload app

Hi,

I am new to Unity 3D, download Unity3D iPhone version 1.7 and attempted just to make a build.

First problems seemed to be it was targetting 2.2.x of the iPhone SDK which I didnt have and of course the iPad doesnt support…

So I managed to eventually get it working and even compiling… but it tries to install the project onto my iPad and its simply says ‘Failed to upload testit.app’

It wont even compile if I target the simulator in any way - I get 90+ compile errors.

Any ideas what this is all about?

Check the values in Player Settings (especially iPhone SDK Version).

Edit > Project Settings > Player

Is it a developer provsioning profile, did you download the correct certificats… If your building to the iPad you need to compile against 3.2

Be more specific and we can help.

  • Matt

Hi,

This worked, but all it managed to do was install the app on my iPad but then said failed to upload…

I could run the app though once it was installed. Are we not meant to debug?

That might be it actually, I am compiling against the final 3.2 seed they did on iPad lauch. Downloading latest now…

All fixed… it was the iPhone GM Seed that was the problem.