YAMM (Yet another Marble Maze)

or: How I learned to stop worrying and love the maze

Hi there,

Sorry for the cheeky title but it seemed appropriate to name my maze game like that - after all it’s hardly original and there are already myriads variations of the classic maze game out there… But it’s also named like that because it creates them dynamically and essentially you get unlimited mazes

I’ve just released YAMM for the Android - it’s a free download from here:
https://market.android.com/details?id=co.kdi.yamm

Here is a screenshot of the game:

It’s plain and simple at this point but I’ll add more features (achievements,sharing) if people are playing it.

iOS version coming soon. Let me know what you think. Any feedback is welcomed.

This is my first post on the forum (so please don’t be cruel :p) and I hope to get to know some of you and collaborate on more challenging Unity projects.

Kind regards,
Makis Tracend

I love it :') great title :wink: Maybe it would be nice to make that wood texture seamless, would improve the look of it a lot :slight_smile:

If you can get a web player up ill play with it and give you some better feed back :slight_smile:

best of luck, hope you have fun here!

-Charlie

Thanks Charlie,

Your feedback is noted - It’s good to have the wood texture seamless but I just didn’t see is as a big issue (for now)

And I did in fact have fun creating it although it did take some time to develop.

In fact I thought it would be a piece of cake when I found the wiki entry of the maze generator:
http://www.unifycommunity.com/wiki/index.php?title=MazeGenerator

To my surprise that didn’t produce very good mazes when the maze is rectangular - and all smartphone screens are like that :stuck_out_tongue:

Thankfully, I already knew how to do mazes in Flash and I ended up converting AS3 logic and merging it with the maze generator from the wiki.

If anyone is interested I might share it here.

Cheers,
Makis