Hello.
Version
I am running my project on Unity 2023.2.22f1.
Problem
Google Play doesn’t accept new builds because 16 KB page sizes are not supported
History
I got problems uploading my .aab into the Google Play Console to create a new release. After Unity found its’ Security Error in early versions, I upgraded my Project to 2023.2.22f1 to fix this error. I also had to change a few things to match the 16 KB page size requirement of the Google Play Store.
My Settings:
- Target Architectures: ARMv7 & ARM64
- Scripting Backend: IL2CPP
- Target API Level: Automatic (Level 35)
- NDK: r28 (installed with Unity)
- Unity Hub Version: 3.12.1
The Documentation (https://developer.android.com/guide/practices/page-sizes#build) states that NDK r28 uses 16KB page sizes by default. So i should be good to go.
Worked at first, but now it does not
But here is the thing: With all those settings i uploaded a successfull build to the google Playstore. The Date was 7. Nov. 2025. It worked without issues. For some reason my build wouldn’t show the new integrated LevelPlay Ads so I tried uploading a new build 2 days later. But it failed saying it doesn’t support 16KB page Sizes. And since then i am having this error and i was not able to fix it. I didn’t change anything except self-written Code to display the Ads. No new Packages, no new Nothing.
So why is it failing now, if it worked before? What am i missing?
Not supported files:
little note:
On November 9th (the Day it failed at first) I found a discussion post about the same Problem and the Unity Staff answered that it was a Bug and they were trying to fix it. But I can’t find this post anymore and there has not been an update for the 2023-Versions.
Thank you for your help!
