2021.3.2f1 iOS build missing MapFileParser.sh

I’ve started using Unity 2021.3.2f1, but had the following xCode error after building for iOS:

/Build/MapFileParser.sh: No such file or directory

To solve this I copied MapFileParser.sh into the build folder from one of my Unity 2020 installs (e.g. C:\Program Files\Unity\Hub\Editor\2020.3.34f1\Editor\Data\PlaybackEngines\iOSSupport\Trampoline), and was able to deploy to my device.

1 Like

hi @Fr2 I am facing the same issue in Unity 2022.2.1f1. Did you found the proper solution for this or the above fix worked for you? Please let me know, I’ve been stuck for days.
Thanks in advance!