Hi everyone,
my first question in this forum. Either I just don’t see/know the rigth property or it could be a bug?
After I encountered the inspector bug with the 2D PSD Importer 6.0.5 with Unity 2021.3.11f1, I had to update the PDS Importer to 6.0.6 and to do so I also updated to Unity 2021.3.14f1.
Now my issue:
Before the update the sprites of the imported psb file (a person) where located where they belong. But after the update the sprites are all put in the botton left corner (see below). To me it seems that they lost the information about where they are located in the psb file. From reading the documentation I first thought it could have to do with the “Use as Rig” property, but it is still activated. Newly imported psb files show the same behavior.
I draw my psb files in Gimp (in case 6.0.6 makes here a difference).
Does anyone know how I can solve this?
