And there is lot of packages to make it but there is two problems , first is I don’t have lot of money to do this project (2D Toolkits ext …) but i had buy the PyxelEdit (http://pyxeledit.com/) and second pb : EDIT Nvm i found a solution for fix this but now my main question is : how i can do different map and load it ?
Thank you in advance for your help and i hope this post will help some people like me.
Yes, you would use the Unity sprite editor to split the atlas, and then you can use the resulting sprites in SpriteTile.
It’s certainly much easier than creating a system yourself, especially for a Unity beginner.
The map editor is an editor script included with SpriteTile. I didn’t quite understand your other question, but you have have multiple layers if that’s what you mean.