I made a few textures in Photoshop in 2048 x 2048 I saved them in .PSD for my material inside unity and I even tried .jpg but in the “Select Texture Asset” window my textures appear to be in 1024x1024 I don’t understand why, also if I check the property of the file in windows they appear to be in 2048x2048 , is unity resizing them or is it just an visual error? or is 1024x1024 the texture size limit for the trial version of unity ?
Thanks for you help.