Hi,
I’m trying to use 3dtext in my project. If I use the default “Arial” font, I can see the text correct. If I use for example Tahoma font (imported in my project) I view the text “damaged”. Any ideas? I’m using Unity 3.5.6 !
Thanks!!
There’s another step you must take in order to switch the font from Arial to Tahoma. With your 3D Text selected, in the inspector you’ll find its Mesh Renderer component. There you must modify the Materials by changing the Font Material to the one that belongs to Tahoma. It may be confusing because both materials may have the same name by default, so select different ones until your 3D text is displayed correctly.