5.4.0b13 - Some Android Devices Crash on launch, Does not crash on 5.3.3f1 [RESOLVED]

This Issue was resolved in B18

Hello,

We have migrated to the beta version to start working towards a WebGL build of our game because the WebPlayer is going away.

However with certain devices, our Android build will no longer run, it will start and then go back to the main screen. This does not happen with 5.3.3f1, however it happens with all the Beta’s we have tested from 5.4.0b9 +

Here is a list of devices that we are aware of where this issue happes.

More detailed Information on those devices here: https://docs.google.com/spreadsheets/d/1dcYhYkd_BPEuoUV3EZtL8BOsS8ilWP8SGobkt5j3c34/edit?usp=sharing

Here is a link to the apk built in the latest beta, this is a public version that is released, however I cannot share the project, just the apk link for a released version.
https://drive.google.com/file/d/0B_u1V4MURiMJWEh3UG9Oc2E4Rmc/view?usp=sharing

3 Likes

This appears related or identical to this issue: Unity Issue Tracker - Blank Unity project crashes at start on specific Android devices from Unity 5.4

It does look related, we are not testing on a blank project though. So far we can find no common thread on our end, including we have run the apk through cloud testing through various sources and get mixed results, for instance Samsung’s cloud builds the game will run on the s3 but with other cloud build systems it will not. There was a version difference of 4.3 (samsung) to 4.4 (other site).

I am going to look at the bug report and see if I can add something.

1 Like

We have confirmed the issue, no more bug reports/projects needed.
Android team is working on fixing it with high priority. Updates to come soon. Appreciate your patience!

1 Like

Did B15 resolve this issue?

According to the change log, no.

1 Like

B15 for me doesn’t fixed the issue for me.

Tried with the just released b16?

No but it should be the same according to the changelog…

I hope this gets fixed soon. I wish Unity provided more information on this issue.

1 Like

It’s strange! 3 weeks waiting for fixes for this problem (Game does not starts on several models of Android devices) and another for the setParent(null) bug and nothing. Two very critical bugs that seems to be ignored by Unity Team.

Just ran my usual test scene with Unity 5.4 Beta 16 and getting a crash on start. This same scene works fine on the same devices when using Unity 5.3.

Sorry guys for the delay. I’m trying to get the fix into beta 18, along with a list of other Android fixes.

Is the HTC Desire 626 a part of this list?

There’s no strict list of devices that are affected by the bug. However, if the symptoms you experience look similar, it will likely get fixed in b18.

Do you know when this will be released?

As far as I know, in several days.

1 Like

I bet beta 18 will be released by Next Wednesday. Can’t wait for it.

I wish this was on b17 already been waaaaaay toooooo long with this known bug. It’s like been on ER been told to wait a few days for treatment.

It is good to know this will be in Beta 18.