A GameObject viewer in a window?

Any ideas? in the scene, I want something similar to what Skyrim does in their inventory menu, where you can view the items and rotate around them etc.

I know how to handle the camera, what I don’t know is how to put an object in a window so people can view it

Set the item up on its own layer with its own camera. If you’re using Pro, have that camera render to a texture, and show that texture in a window. If you’re not using Pro, then you’ll need to set the camera’s screen rect to match the position of your window.

thanks alot!

No problem, glad to be of assistance.

When you set up the layers, make sure to also mask the item’s layer out of any other cameras you’re using. You might also have to do similar things with lights if you have lighting on your inventory item.