Accessing already downloaded asset bundle in another scene (465545)

I have downloaded an asset bundle using www = WWW.LoadFromCacheOrDownload(url,2);.
and instantiated prefabs from the bundle in Scene A.

I want to use same downloaded bundle in other Scene B ? How will it be done? where to find the downloaded bundle?
How to access the downloaded bundle and instantiated prefabs from it in an other Scene B?

Thanks

Waiting for help…

I haven’t read the help for that method, but by the name, I would think that if you repeat the function in another scene, it will use the cache.

A search on that method should help? see here: Unity - Scripting API: you can do that from mono develop hit CMD+'.