Add all children of a gameobject to an array?

Basically the title… I’ve got the array changing the the number of children in the gameobject, but how do I add them all to an array?

Observe the first paragraph and example:

I wouldn’t recommend a built-in array, if that’s what you’re talking about, nor would I ever recommend a “UnityScript Array”. Use a Generic List for ease of use and decent performance.