Heya,
When working with the multiplayer event system for co-op, is there a way to:
1: Set a button as selected for only one player/player input
and/or
2: Set a button as selectable or navigate-able for only one of the players?
Heya,
When working with the multiplayer event system for co-op, is there a way to:
1: Set a button as selected for only one player/player input
and/or
2: Set a button as selectable or navigate-able for only one of the players?
Ah I see, Ignore me, its simple,
Its a function of the event system not of the player.
So you can tell each event system what to select e.g. a end turn button or undo for each player