Alpha Transparency shows beneath app (i.e. the phone home screen)

Hello.

I’m having a strange issue with anything alpha related when building to Android. Fine in UNITY editor and iOS versions.

I have panels that I’m fading out to reveal text on the main menu. While fading from solid blue to full transparency, you can see the home screen/other open apps underneath.

I also have a logo fading in and out, the same problem as I can see through it as if it is a mask.

any suggestions? I’m not as clear on the graphics settings for Android and any advice would be appreciated.

Darius

That sounds like a cool feature not a bug. Can you post a screenshot?

Hi!

Do you have a setting called “Preserve frame buffer alpha” in platform settings for Android? If you do, is the check set in the checkbox?

If that’s the case, uncheck it and it should be fine.

6 Likes

You, sir, are a BAMF! You have fixed my issue and if I could upvote this a thousand times I would. Thank you so very much. I owe you a beer one day!

You can uncheck “Render Over Native UI*” Option on Player Settings >> Resolution and Presentation to solve this problem. This is worked for us on Unity 2019.2.0f1.

11 Likes