I’m having a strange issue with anything alpha related when building to Android. Fine in UNITY editor and iOS versions.
I have panels that I’m fading out to reveal text on the main menu. While fading from solid blue to full transparency, you can see the home screen/other open apps underneath.
I also have a logo fading in and out, the same problem as I can see through it as if it is a mask.
any suggestions? I’m not as clear on the graphics settings for Android and any advice would be appreciated.
You can uncheck “Render Over Native UI*” Option on Player Settings >> Resolution and Presentation to solve this problem. This is worked for us on Unity 2019.2.0f1.