AndroidPlayer do not contain OpenJDK (Java)

Hi! I’ve been struggling with this problem for a while. I can’t export my game to apk nor aab due to in the AndroidPlayer folder there is no Open JDK.


I have to note that I have another problem here. My Unity Hub installer does not work, every time I try to update/install something it can’t finish the installation. Is there another way to get the android build support.
Thanks for reading!!

How to troubleshoot build failures:

Obviously, if there is actionable data within the errors, fix those problems. Each error entry may have more information than can fit in the console log so select each error and read the expanded view below it.

If that gives you nothing worthwhile (look to Google! You’re never the first one!), then…

First, make a blank project with a single blank scene and prove that it builds successfully.

If the blank project does NOT build, go fix your Unity installation or your other tools, such as Android SDK, NDK, JDK, etc. It may even be necessary to change to a different version of Unity3D. It is generally best to stay with LTS versions of Unity3D.

Until you can build a blank project to the target platform, don’t fiddle with anything else.

Once you can build a blank project, now bisect the problem by bringing over parts of your current project and building it one subsystem at a time, perhaps stubbing things out that might trigger compiler errors.

Most often things that prevent building are third-party libraries such as Firebase.

Once you identify the subsystem, go to the documentation for it and make sure you are doing it correctly.

It may also be helpful to work through a tutorial or two for whatever subsystem is making the build fail.

Android build not building:

Recently (circa July 2022) there have been reports of Unity’s installer failing to install the Android Tools.

Here was how I brought up Unity2020.3.41 and the Android SDK 31 on October 30, 2022 (edited on August 23, 2023 to include Android SDK 33…):

Android Gradle errors and other related stuff:

Hi!!! Thanks for the reply!! I did what u say about creating a new project and I foound the problem. You are right, the JDK, SDK, NDK are not installed in my unity 2022.2.11 version.
I’ve updated moved my project to a newer version bcoz Google play started to tell me that I need to update my Pay Billing Library. I’ve read in forums that one of the solutions is updating unity to a newer version. I’m saying this beacuse you said that it would be much better stay in an older version. So for my case it would be ok if I reatrace thge project to an stable older version??? Taking into account that i want to update the billing library to version 5 I think it was. Do you know some solutions to this problem of the billing library?? Thank you so much!!!