Hello i’m using the animator component but when I disable it and re enable while the animation is playing the object stays where it was first disabled and doesn’t go back I did a little bit of research and people say this is a bug So? is there anywhere around this then?!?
I would send a image of what it looks like but Unity’s website glitching out rn ill post asap if needed.
This may be a bug. But you might be able to avoid it by instead of disabling and enabling the component, stopping and starting the animation in the component.