Hello everybody,
I have a model in maya 2010 wich is rigged and animated that I wish to bring into unity.
It looks like this:
But when I export it as FBX and bring it to unity it looks like this:
I have tried different export settings, bake animations and just bring the mb file to unity.
Nothing seems to work, I just want to bring the whole animation as it looks in maya to unity.
Sorry for my english.
Thank you.