Another new to unity with game.

Hi,

http://www.tosos.com/ShooterMark2.html

wasd, as usual to move, q and e to strafe. The mouse button fires bullets and the space bar works the turbo.

I made this mostly last weekend to learn Unity (had all the models and sounds because it’s a remake) but I’ve been making some tweaks all week.

I’m still learning the GUI and networking, but if anyone has any suggestions (or criticism… easy target this) I’ll be happy to listen :slight_smile:

that is awesome! excellent work keep it up.

Just a note, I get a small screen freeze (about 2 seconds) whenever the asteroid is about to be destroyed!

I liked it, was nice controls, nice particle system, and i like the blue thingys that control it!
Allthough i got a little lag when the astroids are about to be destroyed too

Thanks for taking a look. I’m using the Detonator system from the Summer of Code thing, which I think is what’s causing the slowdown… but it looks really neat :slight_smile: So I guess I’ll have to see if I can lower … something.