Hi Guys
Can you shed some light on these please. Besides clearing the console, what do I need to do to get rid of these?
Old project was Unity 2018.3 with AR Foundation 1.0.0 preview22, now upgraded to 2019.3 beta AR Foundation 3.1.0 preview1.
Build settings is currently set to Android
OK for others having same issues, I found this migration from version1 to 2 post usefull
In the 1st post from this thread, there’s some clues
Hi everyone. After a long wait we are pleased to announce the availability of AR Foundation 2.1.0 as a preview package.
What’s New In AR Foundation?
This version is compatible with Unity 2019.1 and 2019.2 and contains support for the following new features:
2D Image Tracking
This feature lets you detect specific 2D images in the environment. The Tracked Image Manager automatically creates GameObjects that represent all recognized images. You can change an AR experience based on the presence …
That leads to a migration guide:
https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@2.0/manual/migration-guide.html?_ga=2.110518790.2000986238.1574580476-416189254.1557059478
Sorted all my warnings and errors.
I’m now just down to “placeonplane” which I heavily customised. I may need to completely redo this script from the latest samples. It’ll be quicker to add my bits, than figuring out why the old bits dont work