AR Shadow — Unity Asset that implements simple real-time shadows for apps with Augmented Reality using AR Foundation Engine: ARKit, ARCore. AR Safety First.
AR Shadow is a shader for Transparent Surfaces.
AR Shader works independently and does not require a specific AR engine.
I just released AR Shadow 5.0 asset for Unity
v5.0 Improvements:
This update was supposed to take 1 work day, but I spent a whole week. This is the first time I’m updating the project to AR Foundation 5 from version 4. I hope the following projects will be updated faster.
This took so long also because there are bugs on the side of the Unity engine itself, as well as a partial lack of documentation: Input System, XR Simulation… It’s good that there is a Unity Forum with Unity employees ready to answer within a few days!
So, the project works, it’s already in the Asset Store, Docs are Public. I’m going to have a smoothie.