ArchVizPRO Interior Vol.2

ArchVizPRO Interior Vol.2
ASSET STORE PAGE
Interior Vol.2 brings to you a beautiful industrial bedroom.
The scene is fully lit with Precomputed Realtime GI and uses only Standard Shaders and default Camera Effects.
Change from different light setup in a click! Switch from a morning sun to a warm sunset in realtime now is possible !
All furniture and props are highly detailed and can be reused in any other project.

DOWNLOAD (Windows Standalone)

Features:

  • Unity 5 realtime GI
  • 7 Lighting Setup (switch in realtime!)
  • 20 Camera Setup
  • HD Texture
  • More than 85 Lowpoly 3D models
  • Script included
  • Advance FX

SKETCHFAB: Models page

HD SCREENSHOT (Click to see full resolution):








ArchVizPRO, your secret weapon for Achitectural Visualization.

WARNING: the fur shader ( FurFX ), is NOT included.

Nice.

Looks very awesome!

Thank you. Don’t forget to try the Standalone (Win) … so you can see it in action.
Any feedback will be much appreciate :smile:

1 Like

Does it require unity pro?

No. You can use Unity 5 personale.

i am use unity3d 5.3.1 why my scne is look like :

not demo :

In Unity 5.3 lights are overexposed. It’s a BIG bug that affect all the asset, not only my asset.
You can follow the discussion here:
http://forum.unity3d.com/threads/all-lights-overexposed-when-upgrading-project-to-unity-5-3.373905/#post-2446380
Hope Unity will fix as soon as possible.
In 5.2 everithing is ok.

euphemism !!! :smile:

Hi, I just bought the asset, how can I download the complete project without open it in Unity?

Plan for Mobile version please

Awesome work.

Thank you!

Hi Ruggero,

Your work is truly amazing! I just purchased this asset tonight and have started playing around with it. I am blown away.

Thanks again for creating such a stellar asset!

I’m glad you like it.
Thank you for your support!

Nice work! But EventSystem,Canvas_Info,Canvas missing scripts.

Hello
I have made many test with different Unity version and i don’t have this issue.

  • Windows/Mac ?
  • Do you have imported into a new empty project?
  • What Unity version are you using?
  • Do you have compile errors?

Please let me know and thank you for your support

Hi,
I imported into a new project, problem solved.
Thanks anyway.
Again, good job! really like your works.

I assume this is using baked lighting? Am I able to rearrange/remove furniture and rebake in Unity and get the same quality?

Hello
This scene use Precomputed Realtime GI.
Yes you can make all the changes you want and keep the same quality.