I’d like to know how to get Unity to recompile scripts automatically (when editing is done from Visual Studio or other editors and switching back to Unity). I always forget to save the script and the play button in unity doesn’t save the script for me.
We have once solved that problem (or at least a problem like that) in Rider.
If saving is delayed a bit, Unity would not detect the changes. Try to move focus there and back couple of times and see, if it helps Unity to detect the changes.