I created a back button for the options menu.
But when i press the back button, nothing happened. I want go back to main menu.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
//ublic Text HStext;
/*ivate void Start()
{
HStext.text = "Score Time" + PlayerPrefs.GetIn();
}*/
public void PlayGame()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); }
public void QuitGame()
{
Debug.Log("QUIT");
Application.Quit();
}
}
Line 16 goes to the NEXT scene after this one, with the +1, not the previous scene.
Instead of using numbers to load scenes, since those can change, just put the name of the scene in that LoadScene() call, as a string surrounded by double quotes:
SceneManager.LoadScene("WhateverMyMainMenuSceneIsCalled");
If that’s not it, then all I can suggest is liberally sprinkling Debug.Log() statements through your code to display information in realtime.
Doing this should help you answer these types of questions:
- is this code even running? which parts are running? how often does it run?
- what are the values of the variables involved? Are they initialized?
Knowing this information will help you reason about the behavior you are seeing.