I’m a beginner, may I ask what am I doing wrong or is this a bug in Unity? I’m using 2019.4.15f1 on Mac.
Hello @bobobrian ,
Does not seem like a bug. More likely is the shader that has been used on the material applied to the 3D mesh on your screen capture.
If you want to learn more about how to handle Unity’s materials, you can do the official tutorial: Unity Materials Fundamentals - Unity Learn
Happy learning!