Broken lighting after updating to 2021.1.0b3

Hey guys.

Updated just now to: Version: 2021.1.0b3.1775 [Switch: 2109368/202fb86be42c] Revision: 2021.1/staging 202fb86be42c Built: Wed, 13 Jan 2021 17:27:12 GMT

and found that my lighting test scene is completely broken in the editor:

6773003--783047--Unity_PreUpdate.png6773003--783050--Unity_Update.png

Updated URP from 10.2.2 to 11.0.0.

Doesn’t seem that the problem is that I’m testing for console platform, I’ve got the same problem when switching to Windows.

Anyone else has problems when updating to 2021.1?

Reported as case 1310461.

Nice. Officially bugged ^^

Better wait to update to URP 11.0 when using 2D lights. Hope it doesn’t take too long to fix.

2 Likes

Still broken with URP 11.0. Any updates on this one?

I had the same problem and it fixed itself with one of the recent hotfixes. 2021.1.3f1 or so

Sadly not working for me :confused:

7046278--835591--2021-04-16 12_17_35-Unity_Client - LightLab - Nintendo Switch - Unity 2021.1.3f1 DX11.png

Version: 2021.1.3f1.2299 [Switch: 4976481/4bef613afd59]
Revision: 2021.1/staging 4bef613afd59
Built: Wed, 07 Apr 2021 06:35:00 GMT

It seems like it was a bad backport from 2021.2. The next version of 2021.1 should have my fix.

2 Likes

Is this fixed?

1 Like

Nope. Tested with Unity version:
Version: 2021.1.7f1.2479
Revision: 2021.1/staging d91830b65d9b
Built: Wed, 05 May 2021 10:02:16 GMT

URP: 11.0.0

I’ll test it with the next version this week (potentially out on Wednesday or Thursday). @Chris_Chu can you confirm that your fix is already merged for the next update?

This is fixed in the next version of URP 11. It was fixed in 12, but there was a change that was somehow missed when we did backporting.

1 Like

Tried out 2021.2.0b2 and lights are working now again (from the first tests :slight_smile: ). Now I’ll check out if VFX Graphs are really working with the 2D Renderer :smile:

1 Like