calling another script not working in built

Hello everyone, can someone help me, my game works perfectly when run in editor and no error but when built in apk is not working… Supposedly when the player hit the collider, it will launch into the air… I try to debug and fine actually the code for calling another script is not function properly… Is there any solution I can try… Any help will be much appreciated… Thank You…

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class rocketLaunchPlayer : MonoBehaviour
{
    public Transform player;

    public GameObject box;

    void Start()
    {
        this.player = GameObject.FindWithTag("Player").transform;
    }



    void OnTriggerEnter(Collider other)
    {

        if (other.gameObject.tag == "Player")
        {
            Destroy(box);
            player.GetComponent<RocketLaunch>().enabled = true;

          
        }

    }

  

    void OnTriggerExit(Collider other)
    {

        if (other.gameObject.tag == "Player")
        {         
            player.GetComponent<RocketLaunch>().enabled = false;
        }

    }
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RocketLaunch : MonoBehaviour
{
    public Transform player;
    public float speed ;
    private Rigidbody rb;
    public float jumpForce = 20f;

    Vector3 m_EulerAngleVelocity;

    void Start()
    {

      rb = GetComponent<Rigidbody>();

      m_EulerAngleVelocity = new Vector3(0, 10000, 0);
    }
 
    void FixedUpdate()
    {
       
        rb.velocity = Vector3.up * jumpForce;

        rotation();

        Vector3 movement = new Vector3(0.0f, 180.0f, 0.0f);
        rb.AddForce(movement * speed);  
       
    }

    void rotation()
    {
       Quaternion deltaRotation = Quaternion.Euler(m_EulerAngleVelocity * Time.deltaTime);
       rb.MoveRotation(rb.rotation * deltaRotation);
    }
}


Access the log files from your device and see what the error is: Unity - Manual: Log files

Orite Thanks… I’ve already got the solutions