When I create a new project in unity 5.6.0f3 my camera ain’t visible.
Instead I see a weird transparant circle, this while the gizmo’s are enabled.
How can I turn on the camera ‘icon’ again ?
Sorry if this is a noob question, I’m new to unity.
When I create a new project in unity 5.6.0f3 my camera ain’t visible.
Instead I see a weird transparant circle, this while the gizmo’s are enabled.
How can I turn on the camera ‘icon’ again ?
Sorry if this is a noob question, I’m new to unity.
In the toolbar you have the RectTransform tool selected - it’s the one that looks like a square in the upper left. That’s generally used for manipulating 2D UI objects. I don’t know for sure and I don’t have Unity in front of me, but it’s possible that it does something with the gizmos? Try selecting one of the normal 3D tools - the hand on the very left, for example - and see if that makes a difference.
I just tested it, and @Dave-Carlile is correct. When you have the RectTransform tool selected, the 3D Transform widgets are hidden to allow easier UI element editing.
Awesome, thank you for testing it. It’s one of those UI behaviors that we don’t tend to think about consciously so I couldn’t remember what it changed.
Thanks for your reply, unfortunally when I select something else on the toolbar the camera still ain’t visible.
I’ve pressed F several times to center the camera, and use the mousewheel to zoom in and out… but the camera ain’t visible anywhere ![]()
Perhaps a silly question, but are you mousing over the Scene view when you press F? That’s the only place it works. In your original screenshot, you had that gray circle at the camera’s origin, which is exactly what I get when I have the camera selected and the RectTransform tool active. The only other thing I can think of is that if you’re zoomed in too closely, you won’t see widgets.
Have you tried creating a new project again to see if the problem persists?
Yes, I’m mousing over the scene view when I press F, and the screen zooms in (or out) at that moment. But no matter how far I zoom in myself the camere ain’t visible in the scene view.
Very strange. Can you try adding a few other components (lights, cubes, particle systems, etc) and see if widgets are visible for any of them? If not, it may be a bug, which you can report through the editor to help the team solve the problem.
hmmm I seem to have it with lights and cubes as well. I’ll report it as a bug for now… hopefully they can help me out.
Thanks for your help Schneider21, I appreciate it.
Not a problem! Sorry I couldn’t solve it for you. Please report back if you manage to figure it out or if upgrading the IDE fixes the issue!
I will, thanks!
Here is another thought. Go to the upper right and make sure that Everything is selected in Layers.
hi Vadersson,
I have the same problem as you. How did you fix it.
thanks,