Can the old UI come back in the next versions?

Would be great if users can swich UIs between the flat one is used nowadays and the old skeumorpthic one like the version 2018 of the engine. Thanks for reading

In a better world, when they completely abandon IMGUI, I suspect it will be a matter of time before it becomes possible to completely customize the interface of the engine, and custom themes will appear. However, given how firmly IMGUI is still embedded in the engine, I suspect I’ll be able to finish my master’s degree by then.

that means a no right? :c

Alas:(
I currently do not know of any way to get into the engine and try to change its design style, and I suspect that many elements can still be hard-coded in C++ in IMGUI.
The good news is that Unity does seem to be gradually moving editors from IMGUI to the UI Toolkit. The bad news is that during the time they were making the Unity Graph Toolkit, I managed to go to university, change a couple of relationships, upgrade my skills in Unity, start making a full-fledged 3D RPG, find a girlfriend, and now I’m writing my diploma.
In other words, it won’t be long before we see this beautiful moment.

It is (or was?) possible to change the design of the Editor to some extent via your own custom USS files (as explained here by a former staff). This only worked on/for IMGUI elements, however.

Even if the Editor was fully based on UI Toolkit, I doubt that we would ever see official support for such kind of customisation. IIRC, I was inquiring to… I think SimonDufour or uDamian… years ago about if it was possible to edit the Editor’s own UI Toolkit-based elements via custom USS and bottom line was: They’re hard coded and also it’s not something Unity wants to see us doing.

I think you meant to say UI Toolkit here as naturally USS files have no affect on IMGUI styling.

In your own drawers and editor windows your own USS styles still overrule Unity’s styling. So you can definitely customise how built in controls look pretty effortlessly in those contexts.

To do so globally is more difficult but that’s more a matter of appropriate hooks not existing and not really do to do with UI Toolkit in and of itself.

No, I meant IMGUI. You can style the Editor’s own IMGUI-based elements with USS files as literally shown in the thread I’ve linked to (even I did this), but not its UI Toolkit-based elements because they can’t be overridden that way. Try override e.g. the Package Manager window colors - you just can’t do it.

I’m not talking about user-created drawers or windows made with UI Toolkit.


I just jope this old cute ui come back :heart: