Guys,
I’m pretty sure it’s a bug. It only happens when the canvas uses world space. It works fine in default settings if world space has not been selected.
Create a Box, create a canvas, drag it to be the child of that box and make the canvas using world space. Now, try to add 2 UI elements. So far from what I see, the image control will block others no matter how you arrange the order of those two. I’ve uploaded a screenshot, in it you can see that the TitleBG supposed to be at the back and not blocking the text while it clearly did.
Here is the question, is it a bug? and if so what should I do? Any workaround?