Character Controller (380821)

I have a couple questions I looked at the scripting reference said that character controllers cant be affect by forces. Not sure if there is anyway to get around this but I need my characters to be affected by other characters. Both of them are using a character controller anyone know what else I could use if it cant be done with a character controller?

You could add a script for handling collisions to your character object. This could, when the character bumps into another character, instruct one character to move away i.e. get ‘pushed’ by the other character.

Yeah I did think of doing that but rather have it more physics based if I can plus its hard to do since I have about 3 guys trying to block 1 guy and make it look good. It can be done that way just wanting to see if there is a physics way since it will look a lot better and more realistic

http://forum.unity3d.com/viewtopic.php?t=3222&highlight=rigidbody

im not sure if this is the latest one, but this is the one im using now and it works fine

If you want it physics based then don’t use character controller. It is as simple as that.
Most people create their own character controller because they need physics interaction.