I have two objects here, a Character and a Wooden Elevator.
The character has been animated to have a basic walk Cycle. The elevator has an animation on it which makes it stay in the same location for several seconds, before ascending upwards to the specified height. It then remains in the same place for a few seconds before descending back down to it’s original position, repeating the animation in a constant loop.
When i’m in play mode however the Character will go on the platform, only to fall through when the elevator rises. And this is even after adding Collides to both objects. What can i do?
As soon as you enter the elevator (OnCollide), make the character a child of the elevator.