Hi community, I’m happy to show you the video-preview of the characther toolkit that I’m developing.
NEW UPDATE:
It is very easy to use, you can build a player in only a few minutes, all that you need is set up some parameters.
It will include many functions: -Fixed Update option -Use script option(if you want to make your own custom script using the motor functions) -States check (if the player is moving,running,crouching,swimming,etc…) -Movement class (Where you can set up all speeds and choose if enable the sprint and the crouch) -Jump class (If enabled jump, the jump speed) -Fall option (If you fall from a certain distance, that you choose, you receive damage) -Swim class (where you choose to enable it, and choose the speed and if you want the auto float) -Noclip class (If you want to enable it and various speeds) -Keys class (You don’t need to set up buttons from script you can decide it from editor) -Climbing class(You can climb stairs on wall)
Over the motor, you can have many other scripts: -Footsteps -HeadBob -Protrude -Animation Controller -Health with autorestore -HealthGUI -Energy -Oxygen -Underwater -Some other script…
Please say me what you think about this toolkit.
PS. sorry for my english in the video , but I’m italian xD
Yes, swimming is great but diving will be a plus for me and maybe others too.
I like how i can dive and collect things in banjo kazoe. You can see this on some youtube videos.
The possibility to climp also on a rock or wallside would be great too but i think thats just another “kind” of maybe transparent ladder climbing.
Edit:
There are other classical games where i can collect things in hidden places under water and i want to have this feature.
Check out your videos. Ain’t that bad and hopefully will see this plugin released soon. And i really am awed by it. It’s just what Unity character controller should be. But sadly. Anyways i noticed that your rigidbody motor enables your character to move up stairs right? How do you make that? Like detecting slopes/stairs and moving it up? Kinda interesting.
You kinda read my mind about the pricing. But i am thinking i might need to work a few years before i can afford to pay for plugins. Sorry bout that. Am just a learning student. But i think i might buy this plugin.
Very nice!
I’m searching a controller like yours and it is very promising!
I would give a look to test all the features…have you planned to make a trial version? I would glad to pay for a good all purposes player controller.
Regards (ciao!)
Max
Thanks Max
I think to add some more features to make it more complete as possible, but I can make a demo game or version to test it out and make some other video to make you informed about updates
I am thinking maybe a on the spot rotation kind of thing for the controller? Like maybe i can set the rotation speed and press horizontal turns my character. Just thought of this because my friend’s game is using some form of rotation for turning instead of the traditional strafing.