Is this newer convenience property equivalent to the following code?
function IsGrounded () {
return (collisionFlags CollisionFlags.Below) != 0;
}
(Where collisionFlags is returned from the character controller Move function)
Thanks,
-Jon
Is this newer convenience property equivalent to the following code?
function IsGrounded () {
return (collisionFlags CollisionFlags.Below) != 0;
}
(Where collisionFlags is returned from the character controller Move function)
Thanks,
-Jon
yes