Charts and Graphs for unity3d [Released]

  1. ScrollableChartData is an abstract class. To Add a category to it just cast it to the proper derived class using unity GetComponent. (for example GetComponent()) then you can use AddCategory.
  2. Player1 and player 2 are not fixed , they are feed from your chart automattically .Any change that is done to the the categories of the chart reflects imdiatly in the legebd. Also you can rename categories from either the source code or from the inspector. Please consider the mannual : http://prosourcelabs.com/ChartAndGraph5/Mannual.pdf

Also it is best to contact me at support@prosourcelabs.com

Hi,

Have bought the plugin. I am trying to do a BarChart with negative values. lets say i have 1, 3, -2 for example. Is it possible to show the positive values going up and negative going down?

Not as a feature. This will only be supported in future versions (hopefully the next one).For a specific use case, This could probably can be done with some minor changes to the source code. please contact me at support@prosourcelabs.com with yout invoice id and i can point you to the relevant parts of the source code and help you with this.

Hello,

I purchased a plugin a few days ago.

When used with NGUI, touch does not work.

Is there a workaround for this?

even if using ngui , touch is handled with canvas ui. so you must have event system in place. Contact me at support@prosourcelabs.com for more info

In your base release, can you please update your WorldSpacePieChart and WorldSpaceBarChart to define those classes as public?

Sure thing. Done for the next version.

Hello,

I’ve got sets of codes using Matlab to formulate a graph.
Would i be able to use to inc-operate it within Unity ?

Thanks,
Lathan

That would depend on the cirtcumtance. please contact me at support@prosourcelabs.com for more info.

Can you explain what we would expect on that next big update that you are talking about?

Thanks.

Is there any way to make a LineRenderer follow the streaming graph ?

Next update will include a changes of the entire chart rendering pipeline. This will eventually allow adding new features including:

  1. having multiple visual features for each category. This can allow you to have the same data displayed in a few ways. for example you could have a graph line and bars displaying the same data. Or you can have two graph lines one on top of another creating a complex contour effect.
  2. No more seperation of the chart types , you could have mixed type of charts on any axis automatically.
  3. (next version or the one after that) Introduction of polar axis for any type of chart. (for example creating a graph line with circular axis)
  4. All chart items will have built in caching , that makes sure that each change triggers as little calculation as possible , thus boosting performance.
  5. easy reinterpetaion of data into different types of charts . for example, you can change a graph series to a bar series with a simple method call.
  6. seamless handing of paging for larger data charts , this will be automatic ( however you can still do so with the largeData sample)
    7.Option to choose between two mode for a category. first is intanciated prefabs that allows maximum felxibillity , second is batched mesh that allows maximum performance , with a hover prefab ( like the how 2d charts work currently)/
  7. (next version or the one after that) will introduce more control to point smoothing of 3d shapes and paths.
  8. (next version or the one after that) text mesh support and more customized markers and hover effects.

See my email answer

Hi there, I was just wondering if I can make a 3D graph streaming? I see that it’s possible with the 2D ones from the example scenes.

3d graph is not streamable as for the current version. This will be supported in the feature. However you can set up a 2d canvas in world space to achive that.

Is it possible to use TextMeshPro instead of the built-in Text component to customize the labels? Thank you.

This currently not supported, but will be supported in future versions.

2 Likes

and also is it Possible to Link between " PlayMaker " and your asset my friend ?!

We really need that feature … !

Looking forward to it, thank you!