Cinemachine 2.2 + Timeline - jitter at the start or end of transitions.

After updating to Cinemachine 2.2 via the package manager, I noticed varying degrees of jitter anywhere that a Cinemachine camera transition starts or ends (but no problems during the transition phase itself).

After reverting back to 2.1.13, the problem goes away.

This happens while scrubbing, as well as in Play Mode.

I’m running Unity 2018.2 B10.

Here’s a short video clip to demonstrate:

Yes this is a known issue, fixed in the latest update (CM 2.2.5) available now in Preview, should be fully published within a week or two.

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I have the same problem with CM 2.2.0.
The Camera is jitter when using Cinemachine Target Group