Hello, I’m having issues cloud build. Prior to 2017 we had no problems having our APK signed, but now our APK signing is failing. I’ve included the error cloud build is sending. I’ve also removed the password that cloud build prints out.
CommandInvokationFailure: Failed to sign APK package.
34968: [Unity] /APPLICATION_PATH/Android Studio.app/sdk/build-tools/25.0.3/apksigner sign --ks “/BUILD_PATH/v2games.ga.0-dev-android-1/bvr/CLOUD_BUILD_APPKEY_REMOVED.keystore” --ks-pass pass:“PASSWORD” --ks-key-alias “KEY_ALIAS” --key-pass pass:“PASSWORD” “/BUILD_PATH/v2games.ga.0-dev-android-1/Temp/StagingArea/Package.apk”
34969: [Unity] stderr[
34970: [Unity] Unexpected parameter(s) after input APK (gakey --key-pass pass:)
34971: [Unity] ]
34972: [Unity] stdout[
34973: [Unity] ]
34974: [Unity] exit code: 1
34975: [Unity] at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00000] in :0
34976: [Unity] at UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure) [0x00000] in :0
This is really important to us to resolve quickly as we are requiring to send a build to our publishers soon and this is causing testing problems.
Some extra info maybe it can help
Unexpected parameter(s) after input APK (gakey --key-pass pass:)
we do have an ‘=’ in our password. We used a random generator. The password was working for 13 months. Only today with 2017 did it stop.