Crash on Android loading Shader

Hi,

I have a crash at the start of the game, probably on a shader loading:

/data/app/com.UnityTechnologies.com.unity.template.urpblank-OE8Yy6LfxOSYtzGYvTEbeA==/lib/arm64/libunity.so (Shader::SRPBatcherInfoSetup()+860) (BuildId: 5c4b680d8f8b2884)

I noted the BuildId code. Can it be used in some way to understand what shader is causing the issue?

Thanks.

I got same issue: Shader::SRPBatcherInfoSetup()