Crash on loading the editor after upgrading project from 2018 to 2021LTS

I have a project that I’ve been working on for a while. I have been using unity 2018 for quite a while now and decided it was time to upgrade to the latest LTS version. (I’ve done this on a backup, so my project isn’t screwed)
After fixing the errors using unity’s safe mode, I had completed the project upgrade and was ready to get back to working on the project.
However now I get a crash every time I try to load the editor.
I’ve tried upgrading my graphics card drivers, that didn’t help.
I tried deleting the library folder so unity would rebuild them. That also didn’t help.
When watching closely on the loading progress bar. The part where the error pops up is when it says “Loading Initial Domain With User Assemblies” I’m not sure if that part is the problem or if the next part is.
Anyway, If you’ve got any idea what is going on, I’d love to hear from you

This is what is in the crash report.

[LicensingClient] Channel doesn’t exist: “LicenseClient-David”
[Licensing::Module] Successfully launched the LicensingClient (PId: 11072)
[LicensingClient] Handshaking with LicensingClient (version: 1.9.0+249add7)
[Licensing::Module] Successfully connected to LicensingClient on channel: “LicenseClient-David” (connect: 0.80s, validation: 0.05s, handshake: 1.81s)
[Licensing::Module] Connected to LicensingClient (PId: 11072, launch time: 0.01, total connection time: 2.66s)
Entitlement-based licensing initiated
[Licensing::Module] Error: Access token is unavailable
[LicensingClient] Licenses updated successfully

LICENSE SYSTEM [2022417 9:38:27] Next license update check is after 2022-04-18T02:30:26

LICENSE SYSTEM [2022417 9:38:27] Machine binding 1 mismatch: (value of current machine) 00325-96337-75745-AAOEM != 00325-95800-00000-AAOEM (value in license file). Reason might be there is a hardware change on this machine after the license was activated.

LICENSE SYSTEM [2022417 9:38:27] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
Built from ‘2021.3/staging’ branch; Version is ‘2021.3.0f1 (6eacc8284459) revision 7253192’; Using compiler version ‘192829333’; Build Type ‘Release’
OS: ‘Windows 10 (10.0.19044) 64bit Core’ Language: ‘en’ Physical Memory: 32574 MB
[Licensing::Module] Serial number assigned to: “F4-WP9T-BT6J-P8WS-GQMH-XXXX”
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start – Port 59774 was selected

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.0f1\Editor\Unity.exe
-projectpath
C:/Wings Backup/FPV Wing Simulator
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
533cc9e0-bdf6-11ec-9491-b96eba9a8418
Successfully changed project path to: C:/Wings Backup/FPV Wing Simulator
C:/Wings Backup/FPV Wing Simulator
[UnityMemory] Configuration Parameters - Can be set up in boot.config
“memorysetup-bucket-allocator-granularity=16”
“memorysetup-bucket-allocator-bucket-count=8”
“memorysetup-bucket-allocator-block-size=33554432”
“memorysetup-bucket-allocator-block-count=8”
“memorysetup-main-allocator-block-size=16777216”
“memorysetup-thread-allocator-block-size=16777216”
“memorysetup-gfx-main-allocator-block-size=16777216”
“memorysetup-gfx-thread-allocator-block-size=16777216”
“memorysetup-cache-allocator-block-size=4194304”
“memorysetup-typetree-allocator-block-size=2097152”
“memorysetup-profiler-bucket-allocator-granularity=16”
“memorysetup-profiler-bucket-allocator-bucket-count=8”
“memorysetup-profiler-bucket-allocator-block-size=33554432”
“memorysetup-profiler-bucket-allocator-block-count=8”
“memorysetup-profiler-allocator-block-size=16777216”
“memorysetup-profiler-editor-allocator-block-size=1048576”
“memorysetup-temp-allocator-size-main=16777216”
“memorysetup-job-temp-allocator-block-size=2097152”
“memorysetup-job-temp-allocator-block-size-background=1048576”
“memorysetup-job-temp-allocator-reduction-small-platforms=262144”
“memorysetup-temp-allocator-size-background-worker=32768”
“memorysetup-temp-allocator-size-job-worker=262144”
“memorysetup-temp-allocator-size-preload-manager=33554432”
“memorysetup-temp-allocator-size-nav-mesh-worker=65536”
“memorysetup-temp-allocator-size-audio-worker=65536”
“memorysetup-temp-allocator-size-cloud-worker=32768”
“memorysetup-temp-allocator-size-gi-baking-worker=262144”
“memorysetup-temp-allocator-size-gfx=262144”
[Package Manager] Restoring resolved packages state from cache
[Package Manager]
Registered 65 packages:
Packages from [https://packages.unity.com]:
com.unity.analytics@3.6.12 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.analytics@3.6.12)
com.unity.burst@1.6.5 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.burst@1.6.5)
com.unity.collab-proxy@1.15.16 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.collab-proxy@1.15.16)
com.unity.formats.fbx@4.1.2 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.formats.fbx@4.1.2)
com.unity.ide.rider@3.0.13 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.ide.rider@3.0.13)
com.unity.ide.visualstudio@2.0.14 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.ide.visualstudio@2.0.14)
com.unity.ide.vscode@1.2.5 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.ide.vscode@1.2.5)
com.unity.jobs@0.8.0-preview.23 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.jobs@0.8.0-preview.23)
com.unity.mathematics@1.2.5 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.mathematics@1.2.5)
com.unity.memoryprofiler@0.6.0-preview.1 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.memoryprofiler@0.6.0-preview.1)
com.unity.postprocessing@3.2.2 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.postprocessing@3.2.2)
com.unity.purchasing@4.1.3 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.purchasing@4.1.3)
com.unity.test-framework@1.1.31 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.test-framework@1.1.31)
com.unity.timeline@1.6.4 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.timeline@1.6.4)
com.unity.toolchain.win-x86_64-linux-x86_64@2.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.toolchain.win-x86_64-linux-x86_64@2.0.0)
com.unity.xr.legacyinputhelpers@2.1.9 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.9)
com.unity.sysroot@2.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.sysroot@2.0.0)
com.unity.sysroot.linux-x86_64@2.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.sysroot.linux-x86_64@2.0.0)
com.unity.ext.nunit@1.0.6 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.ext.nunit@1.0.6)
com.unity.services.core@1.0.1 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.services.core@1.0.1)
com.unity.editorcoroutines@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.editorcoroutines@1.0.0)
com.unity.collections@0.15.0-preview.21 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.collections@0.15.0-preview.21)
com.autodesk.fbx@4.1.1 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.autodesk.fbx@4.1.1)
com.unity.searcher@4.9.1 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.searcher@4.9.1)
com.unity.test-framework.performance@2.3.1-preview (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.test-framework.performance@2.3.1-preview)
com.unity.nuget.newtonsoft-json@2.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.2d.sprite@1.0.0)
com.unity.2d.tilemap@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.2d.tilemap@1.0.0)
com.unity.ugui@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.ugui@1.0.0)
com.unity.visualeffectgraph@12.1.6 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.visualeffectgraph@12.1.6)
com.unity.modules.ai@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.ai@1.0.0)
com.unity.modules.androidjni@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.androidjni@1.0.0)
com.unity.modules.animation@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.animation@1.0.0)
com.unity.modules.assetbundle@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.assetbundle@1.0.0)
com.unity.modules.audio@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.audio@1.0.0)
com.unity.modules.cloth@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.cloth@1.0.0)
com.unity.modules.director@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.director@1.0.0)
com.unity.modules.imageconversion@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.imageconversion@1.0.0)
com.unity.modules.imgui@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.imgui@1.0.0)
com.unity.modules.jsonserialize@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0)
com.unity.modules.particlesystem@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.particlesystem@1.0.0)
com.unity.modules.physics@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.physics@1.0.0)
com.unity.modules.physics2d@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.physics2d@1.0.0)
com.unity.modules.screencapture@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.screencapture@1.0.0)
com.unity.modules.terrain@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.terrain@1.0.0)
com.unity.modules.terrainphysics@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0)
com.unity.modules.tilemap@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.tilemap@1.0.0)
com.unity.modules.ui@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.ui@1.0.0)
com.unity.modules.uielements@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.uielements@1.0.0)
com.unity.modules.umbra@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.umbra@1.0.0)
com.unity.modules.unityanalytics@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0)
com.unity.modules.unitywebrequest@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0)
com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0)
com.unity.modules.vehicles@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.vehicles@1.0.0)
com.unity.modules.video@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.video@1.0.0)
com.unity.modules.vr@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.vr@1.0.0)
com.unity.modules.wind@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.wind@1.0.0)
com.unity.modules.xr@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.xr@1.0.0)
com.unity.modules.subsystems@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.subsystems@1.0.0)
com.unity.modules.uielementsnative@1.0.0 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0)
com.unity.shadergraph@12.1.6 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.shadergraph@12.1.6)
com.unity.render-pipelines.core@12.1.6 (location: C:\Wings Backup\FPV Wing Simulator\Library\PackageCache\com.unity.render-pipelines.core@12.1.6)

[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.23s seconds
Refreshing native plugins compatible for Editor in 129.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.0f1 (6eacc8284459)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Wings Backup/FPV Wing Simulator/Assets
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: NVIDIA
VRAM: 8088 MB
Driver: 30.0.15.1215
Initialize mono
Mono path[0] = ‘C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/Managed’
Mono path[1] = ‘C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32’
Mono config path = ‘C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/MonoBleedingEdge/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56176
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll’s …
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
Registered in 0.084803 seconds.
Native extension for UWP target not found
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 127.38 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly

  • Completed reload, in 1.023 seconds
    Domain Reload Profiling:
    ReloadAssembly (1023ms)
    BeginReloadAssembly (218ms)
    ExecutionOrderSort (0ms)
    DisableScriptedObjects (0ms)
    BackupInstance (0ms)
    ReleaseScriptingObjects (0ms)
    CreateAndSetChildDomain (1ms)
    EndReloadAssembly (580ms)
    LoadAssemblies (218ms)
    RebuildTransferFunctionScriptingTraits (0ms)
    SetupTypeCache (117ms)
    ReleaseScriptCaches (0ms)
    RebuildScriptCaches (26ms)
    SetupLoadedEditorAssemblies (373ms)
    LogAssemblyErrors (0ms)
    InitializePlatformSupportModulesInManaged (98ms)
    SetLoadedEditorAssemblies (0ms)
    RefreshPlugins (127ms)
    BeforeProcessingInitializeOnLoad (1ms)
    ProcessInitializeOnLoadAttributes (96ms)
    ProcessInitializeOnLoadMethodAttributes (50ms)
    AfterProcessingInitializeOnLoad (0ms)
    EditorAssembliesLoaded (0ms)
    ExecutionOrderSort2 (0ms)
    AwakeInstancesAfterBackupRestoration (0ms)
    Platform modules already initialized, skipping
    Application.AssetDatabase Initial Refresh Start
    Registering precompiled user dll’s …
    Registered in 0.105101 seconds.
    There are inconsistent line endings in the ‘Assets/Track Builder/Scripts/UI/TimeLineText.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    There are inconsistent line endings in the ‘Assets/Track Builder/RunTimeGizmos/Objects/Commands/SelectCommand.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    Class HashSetExtensions can not exist in multiple namespaces in the same file, even if one is excluded with preprocessor directives. Please move these to separate files if this is the case.
    There are inconsistent line endings in the ‘Assets/Auto Fence Builder/Scripts/AutoFenceCreator.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    There are inconsistent line endings in the ‘Assets/Track Builder/Scripts/UI/FileDialogItem.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    There are inconsistent line endings in the ‘Assets/EasyCurvedLine/Scripts/CurvedLine/CurvedLineRenderer.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    There are inconsistent line endings in the ‘Assets/Auto Fence Builder/Scripts/Utility Scripts/CombineChildrenPlus.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    There are inconsistent line endings in the ‘Assets/Track Builder/ColorPicker/ColorPicker.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    There are inconsistent line endings in the ‘Assets/Track Builder/RunTimeGizmos/Objects/Commands/TransformCommand.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    There are inconsistent line endings in the ‘Assets/Track Builder/RunTimeGizmos/UndoRedo/DeletedManager.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    There are inconsistent line endings in the ‘Assets/Track Builder/Scripts/UI/DraggablePanel.cs’ script. Some are Mac OS X (UNIX) and some are Windows.
    This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
    Android Extension - Scanning For ADB Devices 5420 ms
    Starting: C:\Program Files\Unity\Hub\Editor\2021.3.0f1\Editor\Data\bee_backend.exe --profile=“Library/Bee/backend_profiler0.traceevents” --stdin-canary --dagfile=“Library/Bee/1900b0aE.dag” --continue-on-failure ScriptAssemblies
    WorkingDir: C:/Wings Backup/FPV Wing Simulator
    ExitCode: 0 Duration: 0s322ms
    *** Tundra build success (0.26 seconds), 0 items updated, 861 evaluated
    AssetDatabase: script compilation time: 0.778069s
    Begin MonoManager ReloadAssembly
    Symbol file LoadedFromMemory is not a mono symbol file
  • Assertion at C:\build\output\Unity-Technologies\mono\mono\metadata\loader.c:345, condition `is_ok (error)’ not met, function:mono_field_from_token, Could not resolve field token 0x0400009d, due to: Could not load type of field ‘MathNet.Numerics.Control:k__BackingField’ (7) due to: Could not resolve type with token 0100001a from typeref (expected class ‘System.Threading.Tasks.TaskScheduler’ in assembly ‘System.Threading, Version=1.0.2856.102, Culture=neutral, PublicKeyToken=31bf3856ad364e35’) assembly:System.Threading, Version=1.0.2856.102, Culture=neutral, PublicKeyToken=31bf3856ad364e35 type:System.Threading.Tasks.TaskScheduler member:(null) assembly:C:\Wings Backup\FPV Wing Simulator\Assets\QuadTest\Plugins\Numerics\MathNet.Numerics.dll type:Control member:(null)

Crash!!!
SymInit: Symbol-SearchPath: ‘C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/Mono;.;C:\Wings Backup\FPV Wing Simulator;C:\Wings Backup\FPV Wing Simulator\Library\BurstCache\JIT;C:\Program Files\Unity\Hub\Editor\2021.3.0f1\Editor;C:\WINDOWS;C:\WINDOWS\system32;SRVC:\websymbolshttp://msdl.microsoft.com/download/symbols;’, symOptions: 534, UserName: ‘David’
OS-Version: 10.0.0
C:\Program Files\Unity\Hub\Editor\2021.3.0f1\Editor\Unity.exe:Unity.exe (00007FF6C1190000), size: 73232384 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 2021.3.0.44232
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF9586B0000), size: 2052096 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1566
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF957670000), size: 778240 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1645
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF956080000), size: 2916352 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1645
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C:\Windows\System32\Cabinet.dll:Cabinet.dll (00007FF94B280000), size: 167936 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 5.0.1.1
C:\Windows\System32\iertutil.dll:iertutil.dll (00007FF9471F0000), size: 2822144 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 11.0.19041.1586
C:\Windows\System32\webservices.dll:webservices.dll (00007FF9302F0000), size: 1388544 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\OneCoreUAPCommonProxyStub.dll:OneCoreUAPCommonProxyStub.dll (00007FF94A4C0000), size: 7966720 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1620
C:\WINDOWS\SYSTEM32\usermgrcli.dll:usermgrcli.dll (00007FF950480000), size: 90112 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FF94FA60000), size: 544768 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1503
C:\WINDOWS\System32\DEVOBJ.dll:smile:EVOBJ.dll (00007FF955BA0000), size: 180224 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1620
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FF94FC70000), size: 1581056 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1566
C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FF9529B0000), size: 81920 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FF9543E0000), size: 2506752 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1620
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FF9546F0000), size: 995328 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1566
C:\WINDOWS\System32\DriverStore\FileRepository\nvddi.inf_amd64_bcadf751977be2f7\nvldumdx.dll:nvldumdx.dll (00007FF947810000), size: 1073152 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 30.0.15.1215
C:\WINDOWS\SYSTEM32\drvstore.dll:drvstore.dll (00007FF94C090000), size: 1343488 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1566
C:\WINDOWS\System32\DriverStore\FileRepository\nvddi.inf_amd64_bcadf751977be2f7\nvwgf2umx.dll:nvwgf2umx.dll (00007FF8F60E0000), size: 43286528 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 30.0.15.1215
C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FF8DFC90000), size: 2912256 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 3.25.1.27
C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FF949330000), size: 241664 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Program Files\Unity\Hub\Editor\2021.3.0f1\Editor\cudart64_90.dll:cudart64_90.dll (00007FF919AD0000), size: 397312 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 6.14.11.9000
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C:\Program Files\Unity\Hub\Editor\2021.3.0f1\Editor\Data\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FF8C4DD0000), size: 11177984 (result: 0), SymType: ‘-deferred-’, PDB: ‘’
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C:\Windows\System32\OneCoreCommonProxyStub.dll:OneCoreCommonProxyStub.dll (00007FF933A30000), size: 512000 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1081
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========== OUTPUTTING STACK TRACE ==================

0x00007FF9560B4F69 (KERNELBASE) RaiseException
0x00007FF8C4E4064C (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\utils\mono-log-common.c:143] mono_log_write_logfile
0x00007FF8C4E2C4A2 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:172] monoeg_g_logv_nofree
0x00007FF8C4E2C57C (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:215] monoeg_assertion_message
0x00007FF8C4F18E79 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\loader.c:345] mono_field_from_token
0x00007FF6C2094F20 (Unity) ScanAssemblyForAttributesAndInterfaceImplementations
0x00007FF6C20958CF (Unity) ScanForAttributesAndInterfaceImplementations
0x00007FF6C20C3573 (Unity) MonoManager::SetupTypeCache
0x00007FF6C20B8AC3 (Unity) MonoManager::EndReloadAssembly
0x00007FF6C20C0888 (Unity) MonoManager::ReloadAssembly
0x00007FF6C2FF18D2 (Unity) LoadDomainAndUserAssemblies
0x00007FF6C2FF1B4E (Unity) LoadInitAssemblies
0x00007FF6C349CAD1 (Unity) ImportOutOfDateAssets
0x00007FF6C34A8B23 (Unity) RefreshInternalV2
0x00007FF6C34B2501 (Unity) StopAssetImportingV2Internal
0x00007FF6C349D53D (Unity) InitialRefreshV2
0x00007FF6C2CE8CDC (Unity) Application::InitializeProject
0x00007FF6C3140548 (Unity) WinMain
0x00007FF6C4461D4E (Unity) __scrt_common_main_seh
0x00007FF957687034 (KERNEL32) BaseThreadInitThunk
0x00007FF958702651 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:

  • C:/Users/David/AppData/Local/Temp/Unity/Editor/Crashes

This is likely the issue:

* Assertion at C:\build\output\Unity-Technologies\mono\mono\metadata\loader.c:345, condition `is_ok (error)' not met, function:mono_field_from_token, Could not resolve field token 0x0400009d, due to: Could not load type of field 'MathNet.Numerics.Control:<TaskScheduler>k__BackingField' (7) due to: Could not resolve type with token 0100001a from typeref (expected class 'System.Threading.Tasks.TaskScheduler' in assembly 'System.Threading, Version=1.0.2856.102, Culture=neutral, PublicKeyToken=31bf3856ad364e35') assembly:System.Threading, Version=1.0.2856.102, Culture=neutral, PublicKeyToken=31bf3856ad364e35 type:System.Threading.Tasks.TaskScheduler member:(null) assembly:C:\Wings Backup\FPV Wing Simulator\Assets\QuadTest\Plugins\Numerics\MathNet.Numerics.dll type:Control member:(null)

Looks like that assembly has some unresolved dependencies.

Granted, this shouldn’t crash, so it would be great if you could report a bug on this. But you should be able to work around it by either removing that assembly or making sure all of its dependencies are present.