After updating after the crash on the 20th I keep crashing. My importing takes up to 2 hours and as soon as I drop the prefab into the scene and select it, Unity crashes.
Im on Unity 6000.1.4f1 and using "Asset Transformer Toolkit ex Pixyz 3.2.1
My computer specs are not the issue:
NVIDIA GEFORCE RTX 4070 Ti SUPER
64 GB RAM
Intel(R) Core™ i7-14700KF.
Is there any solution to this issue? Anyone experiencing the same issue?
Update to the latest. You never know, it might have fixed that issue. Though unlikely in this instance.
The 14700KF is affected by the degradation issue caused by Intel allowing motherboard vendors to overclock the CPU beyond specs. Make sure to check for BIOS update fixing the issue, otherwise enter safe values in the BIOS to ensure it won’t overclock past Intel specs. This issue is known to cause crashes in Unity - I was affected myself, and several others have also reported BIOS update or setting changes to fix “random” crashes, typically during high load situations.
Hi,
Can you provide both the Unity Editor log file (Editor.log ) and Asset Transformer Toolkit log file (Pixyz.log ) located in %LOCALAPPDATA%/Unity/Editor/
Thanks !