Create a button in unity (426716)

I need to create a button and when the button is touched i need to call the transform.rotate function to be called. I am new to unity iphone and it would be of great help if anyone get me out of this.

Thank you

what ? can you axplain that better ?
you mean a GUI (a button that let something move, or walk, or heal, or load a level)

I want a button that lets something to move an object

OnGUI()
{

if(GUI.Button(Rect(10,10,50,50),“Move it!”))
{
transform.Rotate();
}

}

GUI.Button works in many situations, but not so well in all iOS situations. I strongly recommend reading Unity’s GUI documentation if you’re aiming to use it to develop software for others.

Thanks for help and suggestions.

Since i have multiple objects, i need to select a object on tap. and then the function transform.rotate must work. I am scratching my heads to get it worked out. any advice is a welcome.