Hello there,
I’m working on a simple 2D townbuilding-simulation game, for my first “big” projekt that I want to finish.
At the moment I’m using a 2d grid where i can place existing buildings, which i created in photoshop. But i want, that the user can build houses and more stuff itself in the game, not using my house-templates.
I probably know, i have to do it with meshes (Unity - Scripting API: Mesh), but I’m not the best programmer (just have startet with it for few months), so I don’t really know how to use them in script.
Could someone may help me, may give me a short example, from which I can learn?
Already thanks for reading ![]()
And I’m sorry for my bad english ![]()
