Debug Symbols with Roslyn

Hi!

I’m currently trying to update a project that heavily uses Mono Cecil to 2018.3, but I’m hitting an issue with debug symbols. If I understand it correctly, the output of Roslyn in Unity 2018.3 compiler should be a portable PDB, right? (Not the Incremental Compiler package, but the defaultly bundled compiler.)

Yes, Roslyn should output portable PDB files by default.