DOTS Hybrid Renderer not rendering

I have been experimenting with the DOTS/ECS System with these packages installed in my project:

  • Entities package 0.50.1-preview.2
  • Hybrid Renderer 0.50.0-preview.44
  • Universal RP 10.9.0

I am using a hybrid conversion workflow where I use a GameObject prefab that has a MeshFilter and a MeshRenderer and I can see that the entities it creates with the ConvertToEntity component do have what appears to be a valid RenderMesh data component with the right mesh and material. But nothing renders in the Game view.

I have even tried placing a vanilla 3D sphere GameObject in the scene with default material, adding the ConvertToEntity component, and even that does not render anything.

1 Answer

1

After starting a fresh 3D UDP example project I was able to get around this. This may have had something to do with the fact that I was adding entities, hybrid renderer, and UDP to a 2D project.