Hello everyone!
I am proud to present you my first game (released).
I did it entirely on my own using the Unity 4 Free / Indie. It is a arcade style game, fast and fun.
Take a look:
@hippocoder , my desire is this, to keep doing it!
What do you think about the price? I know most of the apps today are āfreeā. I think itās more fair paying one price and have the whole game forever. But of course I already have a B plan if this model does not work.
What do you guys think about this?
I concur with your pricing model. I didnāt check the price but the pricing model is sound.
You can always put out a demo version for free as well, (pc based or web player demo preferred).
The demo can be timed or only allow for one character and one level, maybe āwaveā timed.
In my opinion itās a good way to advertise on the web beyond google store.
@theANMATOR2b , good suggestions!
Iām seeing that a demo is perhaps something I need to have. My game is small because it is an arcade game. It is hard to cut out parts and make a demo like in games with story and linear levels. And people want to test in the same device which they will play because Android has compatibility issues.
But one thing that people forget, in case of Google Play, is that you can buy a game, try it out for 2 hours and get the money back by clicking in a single button. This is like a demo for 2 hours. Unfortunately you can see in a lot of comments that people doesnāt know that.
I will find a good way to do this.
Thank you very much!
Ah, rarely have I seen a good looking game such as this!
Very well polished, love the style!
Though, I believe I wouldnāt purchase arcade kind of games.
There is simply no reason to do so, when I could easily download other similar arcade games out there.
(And most likely, some people will release a free clone of your game sooner or later.)
(For example, pandemic when it isnāt a free game yet.)
(Now, there is a lot of āFreeā pandemic clones, which led pandemic to go āFreeā too.)
Unless the game has a unique charm other than gameplay (Excluding aesthetics),
Like storyline, or character which is irreplaceable and cannot be simply clonedā¦
I would suggest you avoid the āPaying one price and have the game foreverā model.
Arcade games that I love most is the Stick ninja, Infinite dungeon, and Crossy road so far.
Love the look of your game!
I downloaded it onto my HTC One M8 but it now keeps crashing after it tries to connect to Google play games. Iāll see if it works on my Nexus 7 in a bit but thought youād want to know.
Jamster, Iām sorry if itās not working on your device. It could be an Unity issue and I will try to fix it. I had the same issue with the first version on Motorola devices, but fortunately it was a small bug in Unity and I found a solution for it.
But there are other players using Nexus 7, I think you will have no problems with that.
And thank you for buying my game! I hope youāll enjoy!
Gekigengar, thanks for exposing your opinion. This was a very difficult decision for me. I decided to take some time and see if the model works because it sounds fairer and less aggressive to the player.
But in the future I plan to release a free version with advertising and keep the paid version for those who prefer to pay once and not be bothered by advertisements. And yes, because of clones as well.
If it helps:
It exits after right after it connects with Google play, the little thing at the top appears as the error message is show. I got through the menu once when there was a firewall blocking Google play (I think it was that) but that crashed as it was zooming in on the player both times I tried. Turing wifi and mobile data off doesnāt solve it.
Jamster, thank you! Yes, it helps alot, but I cannot identify the exact problem yet.
The error message which you refer is shown by the game (āERROR! Cannot connect to Google Playā) or by the Google Play UI over the game? Have you had a similar problem with any other game that also use Google Play Game Services on this device? If you can answer through my email (marconiloures.talktome@gmail.com), I thank you! Itās just to do things in the right place and not take issue with the moderator.
Razputin, in Google Play you can put a price in your local currency and it will convert the price for the other dozens of currencies. I chose an average price of similar games and I think itās fair.The US price was 1.27 and I rounded it to 1.25. I know that a lot of apps, especially in AppStore, are āx.99ā, but i donāt knowā¦
Do you think this is overpriced? Should I change it to .99?
@Marconi_Loures , the game looks really interesting from the video and the screenshots. I also really like the setting and style of the game. It is a tad bit strange to have the game cost $1.25 and not $0.99 as @Razputin explained, but hopefully that doesnāt effect sales.
I have only Windows Devices and would love to play but I canāt. Maybe you could port the game over to Windows Devices? (I feel like I am saying that way too often, and feel like I am badgering people when I do say it⦠sorry about that)
At any rate, congrats on the release and I wish the best of luck!
If the price is too high, I can lower it. But I really donāt see anything strange not to have ā.99ā in the price.
Darkays, about the Windows phone, you are not the first to ask me this and I see no problem!
My game uses the official Google plugin for Unity to access the leaderboards in Google Play. Unfortunately, this plugin donāt support Windows phone yet. Iām waiting for it.
Iām not planning to release this game for desktops, because I donāt think it will sell well. I think it is more a mobile game, a time killer.
Hello!
Love your design and the polishment level you did. I like it, although I really wanna play it on my ipad-mini instead my Android cellphone which is not that powerful for most of the games today. Android might have the option of āDemo for 2 hoursā but Apple doesnāt.
PJRM, many thanks!
I wish release it to IOS, but right now I canāt invest in Apple devices, because they are very expensive in my country. The cost not worth it.
Iām trying to get some devices borrowed from someone, but I canāt promise you that one day the game will come out in IOS, because I really have to test it right before releasing it.