I have a plane with a script attached which uses SetPixelData to draw onto the base texture. I now want to show this same rendered video stream in many other places in my scene (I making a room with many video screens which should all show the same thing). How do I do this efficiently?
I can put the same script on every plane (video screen) but then it slows the game down to a crawl as it’s having to render the same thing eight times. I tried to apply the same material to all planes but this did not seem to duplicate the image. Any ideas?
Thanks