Hello Unity Community,
I wanted to share some important concerns I’ve noticed regarding recent developments in the Unity Editor. In this post, I’ll address areas where I believe Unity needs to put in more effort to achieve its goals of providing a user-friendly experience.
Firstly, regarding the development of the editor, I’ve observed that progress has been slower than expected lately. There seems to be uncertainty about the timelines for announcements of new features and fixes, making it difficult for developers to plan. A more predictable development roadmap could help the community better plan and meet their needs.
Another significant point is the frequent shelving of promises made to developers. While we get excited about features and improvements, it’s disappointing to see them ignored in the next update. This makes it harder for developers to feel confident and disrupts their future planning.
Lastly, the issue of not innovatively changing the editor theme should be addressed. While it’s important not to change the interface that users are familiar with, I believe there’s a need for a radical change. Bold steps need to be taken to improve the user experience, perhaps by adopting a modern design language.
Let’s take a moment to consider and compare previous Unity editors with Unity 6 editor side by side; is there a significant difference in terms of user-friendliness? Honestly, after the name change to Unity 6 was announced, I was expecting a completely different editor. When I downloaded the beta version, I found myself questioning if I had accidentally opened the 2022 version, and once again, it was disappointing. ![]()
For example, I’m sharing an image from Unity’s official blog post titled “Evolving the Unity Editor,” published in 2019. However, it’s been 5 years since that post, and there has been no update regarding this development.
The Improved, Searchable Context Menus under development is unexpectedly removed from the roadmap. The reason given is something absurd like falling below expected quality. It’s a joke; how can this innovation manage to fall short of quality? What is needed, does Unity expect to purchase it after someone develops and shares this innovation? (Like Text Mesh Pro) And on an unrelated note, but seriously, the name ‘Text Mesh Pro’ sounds so funny and amateurish
Currently, some developers prefer Unity more due to reasons such as extensive online resources and a larger community in the mobile gaming sector compared to alternatives. But what about 2-3 years from now? ![]()
Thank you,


anyway it’s more about the layout and ux functionality… I’m still wondering why we have to use third party addons for the Hierarchy to get better functionality, or even in the project window hasn’t never had a functionality improvement by Unity in ages… .its all reliant on third party extensions… which for the Hierachy always seem to get sluggish