I keep getting these errors :
using Photon.Pun;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PhotonNet : MonoBehaviourPunCallbacks
{
// Start is called before the first frame update
void Start()
{
PhotonNetwork.ConnectUsingSettings();
}
public override void OnConnectedToMaster()
{
Debug.Log("We are now connected to the " + PhotonNetwork.CloudRegion + " server!");
}
// Update is called once per frame
void Update()
{
}
}
This is the code.
Can some please help
