Getting over 10% crash rates on Android mostly related to the errors below.
Anyone have any clues on this, we are not sure even where to start
#05 pc 0x00000000001337e8 /apex/com.android.art/lib64/libart.so (art_quick_invoke_static_stub+568)
#06 pc 0x00000000001a8a94 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+228)
#07 pc 0x0000000000318768 /apex/com.android.art/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+376)
#08 pc 0x000000000030ea94 /apex/com.android.art/lib64/libart.so (bool art::interpreter:
oCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+996)
#09 pc 0x000000000067f614 /apex/com.android.art/lib64/libart.so (MterpInvokeStatic+548)
#10 pc 0x000000000012d994 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_static+20)
#11 pc 0x000000000039d126 /data/app/~~bIOISusGSgkbZJ7ruHeZnQ==/com.-ek2M29enSQafiRU0bbLIsQ==/oat/arm64/base.vdex (com.unity3d.player.ReflectionHelper.-$$Nest$smnativeProxyInvoke)
#12 pc 0x000000000067f8b8 /apex/com.android.art/lib64/libart.so (MterpInvokeStatic+1224)
#13 pc 0x000000000012d994 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_static+20)
#14 pc 0x000000000039cea4 /data/app/~~bIOISusGSgkbZJ7ruHeZnQ==/-ek2M29enSQafiRU0bbLIsQ==/oat/arm64/base.vdex (com.unity3d.player.ReflectionHelper$a.invoke+58)
#15 pc 0x0000000000306090 /apex/com.android.art/lib64/libart.so (art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame&, art::JValue, bool, bool) (.llvm.829997668608136289)+268)
#16 pc 0x000000000066b3c4 /apex/com.android.art/lib64/libart.so (artQuickToInterpreterBridge+780)
#17 pc 0x000000000013cff8 /apex/com.android.art/lib64/libart.so (art_quick_to_interpreter_bridge+88)
#18 pc 0x00000000001655dc /apex/com.android.art/javalib/arm64/boot.oat (java.lang.reflect.Proxy.invoke+92)
#19 pc 0x00000000001337e8 /apex/com.android.art/lib64/libart.so (art_quick_invoke_static_stub+568)
#20 pc 0x00000000001a8a94 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+228)
#21 pc 0x0000000000554994 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeWithJValuesart::ArtMethod*(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+440)
#22 pc 0x00000000003c4e7c /apex/com.android.art/lib64/libart.so (art::JNI::CallStaticObjectMethodA(_JNIEnv*, _jclass*, _jmethodID*, jvalue const*)+644)
#23 pc 0x000000000062d11c /apex/com.android.art/lib64/libart.so (art::InvokeProxyInvocationHandler(art::ScopedObjectAccessAlreadyRunnable&, char const*, _jobject*, _jobject*, std::__1::vector<jvalue, std::__1::allocator >&)+660)
#24 pc 0x000000000066c4f8 /apex/com.android.art/lib64/libart.so (artQuickProxyInvokeHandler+1224)
#25 pc 0x000000000013ca5c /apex/com.android.art/lib64/libart.so (art_quick_proxy_invoke_handler+76)
#26 pc 0x0000000000133564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548)
#27 pc 0x00000000001a8a78 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200)
#28 pc 0x0000000000318768 /apex/com.android.art/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+376)
#29 pc 0x000000000030ea94 /apex/com.android.art/lib64/libart.so (bool art::interpreter:
oCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+996)
#30 pc 0x000000000067e08c /apex/com.android.art/lib64/libart.so (MterpInvokeInterface+1032)
#31 pc 0x000000000012da14 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_interface+20)
#32 pc 0x00000000005b7d64 /data/app/~~bIOISusGSgkbZJ7ruHeZnQ==/com.-ek2M29enSQafiRU0bbLIsQ==/oat/arm64/base.vdex (com.ironsource.unity.androidbridge.AndroidBridge$4.run+24)
#33 pc 0x0000000000306090 /apex/com.android.art/lib64/libart.so (art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame&, art::JValue, bool, bool) (.llvm.829997668608136289)+268)
#34 pc 0x000000000066b3c4 /apex/com.android.art/lib64/libart.so (artQuickToInterpreterBridge+780)
#35 pc 0x000000000013cff8 /apex/com.android.art/lib64/libart.so (art_quick_to_interpreter_bridge+88)
#36 pc 0x000000000015ab38 /apex/com.android.art/javalib/arm64/boot.oat (java.lang.Thread.run+72)
#37 pc 0x0000000000133564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548)
#38 pc 0x00000000001a8a78 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200)
#39 pc 0x0000000000554e34 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValuesart::ArtMethod*(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+460)
#40 pc 0x00000000005a41d0 /apex/com.android.art/lib64/libart.so (art:
:CreateCallback(void*)+1308)
#41 pc 0x00000000000eb968 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+64)
#42 pc 0x000000000008bb88 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)