Hi,
I am trying to update my project from 2018.1.6f1 to 2018.4.0f1 LTS.
I am experiencing an issue where logging in to Facebook on iOS devices no longer works, but it does work on Android and Kindle.
I have tried a lot of different things to figure out what goes wrong. Note that there has never been any log-in issues with this setup through many many Unity versions. We are talking from 4.x, 5.x and up.
To narrow in what change in Unity could affect this, I have tried these versions out:
- 2018.1.6f1: WORKS
- 2018.1.9f2: WORKS
- 2018.2.21f1: WORKS
- 2018.3.0f2: FAIL
- 2018.3.14f1: FAIL
- 2018.4.0f1: FAIL
- 2019.1.3f1: FAIL
So something must be inherently different in 2018.3 - does anybody have any idea what that could be?
I know you will be saying to look at the logs, and I have done that, but Facebook SDK is notoriously bad at saying what is wrong. The error is essentially a statechange to ‘FBSessionStateClosedLoginFailed’ when trying to log in, with a response of ‘CLOSED_LOGIN_FAILED’. Google yields few results that makes sense for an iOS setup. I have verified that the bundle identifier is correct.